Call of Duty: Mobile Becomes Second-Most Successful Game of All TIme

Call of Duty: Mobile Becomes Second-Most Successful Game of All TIme

After Call of Duty: Modern Warfare took the world by storm, breaking records of top Hollywood movies like Avengers: Endgame, it’s the smaller sibling – Call of Duty:  Mobile, that’s creating waves. According to a new report the Sensor tower released, Call of Duty: Mobile is now the second-most successful game of all-time. Yep, you read that right!

Call of Duty mobile 2

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Within a month of its release, the game got more than 148 million downloads on Google Play. This figure gave the game a second spot on the podium of the most downloaded game, just after Niantic’s Pokemon Go. When you compare the game’s figure with its rivals – PUBG Mobile which got 60.7 million and Fortinite, which got 35 million respectively in the first month, it is a huge difference.

PUBG mobile

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And, the report further says that India played a key role in Call of Duty: Mobile’s achievement. The game was downloaded 16.2 million times here, which forms 11% of the total figure. Call of Duty: Mobile’s biggest download came from the US where it was downloaded 23.6 million times contributing 16% of the worldwide downloads.

Fortnite mobile

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Call of Duty: Mobile was downloaded at an exceptional rate of 24 million downloads in 24 hours on Google Play Store. Now, we don’t have to tell you that are 1 million downloads per hour. The game has managed to turn in a lot of profit for its developer, Tencent. Sensor Tower writes in its report that the game earned $3.1 million on its first day and earning $53.9 million in just over a month.

Call of duty mobile

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But money-wise, India is not the biggest contributor to the game’s profit. We Indian don’t spend money on unnecessary things and in-game purchases are a distant school of thoughts for us. The United States, on the other hand, was again the biggest role-player, spending $22.8 million or 16% of the total amount spent. The Japanese shared the second share of the biggest spenders at $7 million. Sensor Tower’s report revealed that Apple iPhone users spent 60% of the total revenue the game earned worldwide.

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